Trick Library
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White Sling
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Yellow Sling
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Orange Sling
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Red Sling
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Maroon Sling
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Green Sling
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Blue Sling
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Black Sling
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White Level
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Yellow Level
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Orange Level
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Red Level
- Back Ninja
- BTB Foot Stop
- CC Double
- Clock
- Continuum
- Double Aerial
- Double Left-Left
- Double Shoulder Saw
- Double Side Toss
- Double Vert Stop
- Hell's Whip
- OTH Left Hand Single
- OTH No Release
- OTH Right Hand Single
- Right Hand Drag
- Rising Sun BTB Flow
- Scorpion Toss
- Shoulder Roll
- Single Side Toss BTB Power Catch
- Single BTB Flow Catch
- Single Ike Catch
- Sundial
- Thumb Roll
- Trailing Sun
- Underarm Crank
- Underarm Roll
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Maroon Level
- 45 Cross
- CC Triple
- Right Hand Continuous
- Hourglass
- J Hook
- Skip Drill
- Centino XPlane
- OTH Left Hand Continuous
- OTH Right Hand Continuous
- Single Tomahawk
- Under Leg Crazy 8s
- Double Back Ninja
- Double Ike
- Fire Knife Doubles
- Left Hand Continuous
- OTH J Hook
- Rising Palm Roll
- Triple Side Toss
- XPlane Single Right Shoulder Toss
- Crazy Legs
- Double Kiwi Grab
- Double Thumb Roll
- OTH Two-Hand Continuous
- Rising Sun Double Exit
- Triple Aerial
- Double Right Shoulder Toss
- Double Under the Leg Catch
- Rising Sun Double Exit BTB Flow Catch
- TIC Crossplane
- Triple Vert Stop
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Green Level
- CC Death Double
- Death Double
- Dixie
- Double Heaven's Whip
- Double Hell's Whip
- Double Rising Sun
- Double Scorpion Toss
- Double Side Toss BTB Power Catch
- Double Tomahawk
- Eclipse
- Flyin’ Hawaiian
- Head Spin
- OTH Double
- OTH Double Skip Spin
- OTH Palm Spin
- OTH Pop Toss
- Quad Aerial
- Side Palm Spin
- Spinal Tap
- Triple Aerial Varial
- Triple Back Ninja
- Triple Left-Left
- Triple Right Shoulder Toss
- Triple Under-the-Leg
- Two-Rifle Continuous
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Blue Level
- Andres Roll
- CC Death Triple
- CC Quad
- Centino BTB Power
- Centino XPlane Triple
- Death Triple
- Double Eclipse
- Double Eclipse BTB
- Double J-Hook
- Flyin’ Floridian
- Jeup Hook
- OTH Double Continuous
- OTH Ninja
- OTH Triple Aerial
- Quad Left-Left
- Quad Vert Stop
- Quint Aerial
- Rising Sun Triple Exit
- Rising Sun Triple Exit BTB Flow Catch
- Rising Sun XPlane Exit
- TIC to BTB
- Tollbooth
- Triple Heaven's Whip
- Triple Hell's Whip
- Triple Rising Sun
- Triple Side Toss BTB Power Catch
- Wendling Roll
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Black Level
- Centino Varial BTB Power
- Quad Back Ninja
- Quad Heaven's Whip
- Quad Hells Whip
- Quad rising Sun BTB Flow Catch
- Quad Side Toss BTB Power Catch
- TIC Varial
- Triple Satan's Whip
- UTL Varials
- Varial Kiwi Grab
- OTH Quad
- OTH Triple Skip Spin
- Quad Right Shoulder Toss
- Quad Rising Sun
- Rising Sun Varial Exit
- Sextuple Aerial
- Triple XPlane BTB Flow Catch
- Zykotic
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Gold Level
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Contact
Day 9
Primary Objective: To script a unique and eye-catching Report In (Position Only)
Secondary Objective: To build on the cool-factor of the team. TIP: The Report In position should be something you'd set up on a stage in order to do recruiting in front of the school.
Goal: By the end of practice, cadets will know what their Report In position looks like and will have stood in the physical location of the Report In. Bonus points if you've already scripted a clean way to bridge your March-In and Report-In-Position.
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